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In-Game Advertising Research Proves Effectiveness for Brands Across Categories and Game Titles

NEW YORK — June 3, 2008 — Massive Inc., a wholly owned subsidiary of Microsoft Corp. and a leading network for video game advertising,...

ad:tech London 2008: Interview with Jordan Ferguson

Although I closely missed this year's ad:tech event, I stumbled upon an interview with Jordan Ferguson, VideoEgg's Managing Director for Europe. VideoEgg is one of...

PubMatic Launches Default Optimization Service to Recapture $1 Billion in Lost Advertising Revenue

Using New Service, Movie Fan Site Flixster Significantly Increases Online Advertising Revenue PALO ALTO, Calif. – May 28, 2008 – PubMatic (www.pubmatic.com), the world’s first...

IAB’s New Document to Help Reduce Discrepancies in Online Media Buys

The Interactive Advertising Bureau has recently released a document with recommendations for ad agencies and publishers, in an attempt to improve the efficiency of...

Epic Advertising Announces pCPM: A New Patent-Pending Online Metric

Successful Beta Program Completed; Results Show 60% Increase in Campaign Value. New York, NY – Epic Advertising, the New York-based online performance marketing company, today...

ADTECH Wins More Than 50 Customers in Q1 2008

New York, NY – May 27, 2008. ADTECH announced that the company signed deals with more than 50 new customers during the first...

BrightRoll First Ad Network to Eliminate Rich Media Fees for Video Advertisers

Advertisers, Agencies Flocking to Branded Video Network to Drive Efficiency, Increase Reach and Reduce Campaign Costs San Francisco – May 23, 2008 – BrightRoll, the...

Third Party Ads on Google AdSense Content Network

According to a recent AdSense blog announcement and the very email I found in my inbox yesterday, Google has now enabled third-party ads on...

The IAB Issues Revised Ad Unit and Rich Media Creative Guidelines for Public Comment

New York, NY (May 8, 2008)—The Interactive Advertising Bureau (IAB) today announced the release of a set of Revised Ad Unit and Rich Media...

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